package game.actor
{
	import engine.asset.*;
	import game.core.*;
	
	public class RxTransition extends Object
	{
		private static var s_default:Array;
		private static var s_state:Array;
		private static var s_params:Array;
		
		public function RxTransition()
		{
			return;
		}
		
		public static function Parse(param1:String) : void
		{
			
		}
	}
}